Sense Magic: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 1: Line 1:
''[[Arcane]] Ritual, Spell, Divining, Conjuring 1''  
{| class="creature"
|+
|
== <big>'''Sense Magic'''</big> ==
|-
|''[[Arcane]] Spell, Arcane Ritual, Divining, Conjuring 1''
|-
|'''APC:''' 5
|-
|'''SPC:''' 5
|-
|'''Range:''' Self (60 ft radius)
|-
|'''Requires:''' Gesture, Line of Effect
|-
|'''Duration:''' 10 minutes
|-
!Spell Description
|-
|For the duration, you sense the presence of magic within the radius. In this way, you can sense magic affecting an object, a creature, or the ambient environment. When you sense magic, you may spend 1 AP on your turn to learn the magic’s Source (Arcane, [[Divine]], [[Occult]], [[Primal]], or [[Psionic]]) and its Function (Alchemy, Altering, Divining, Enchanting, Evoking, Illusory, Necrotic, Summoning, or Warding).
|-
!Upcharge
|-
|'''Upcharge:''' +10 minutes per +5 SP


'''APC:''' 5
|}
 
<br>
'''SPC:''' 5
 
'''Range:''' Self (60 ft radius)
 
'''Requires:''' Gesture, Line of Effect
 
'''Duration:''' 10 minutes
 
For the duration, you sense the presence of magic within the radius. In this way, you can sense magic affecting an object, a creature, or the ambient environment. When you sense magic, you may spend 1 AP on your turn to learn the magic’s Source (Arcane, [[Divine]], [[Occult]], [[Primal]], or [[Psionic]]) and its Function (Alchemy, Altering, Divining, Enchanting, Evoking, Illusory, Necrotic, Summoning, or Warding).
 
'''Upcharge:''' +10 minutes per +5 SP




[[Arcane Spells|[Back to Arcane Spells]]]
[[Arcane Spells|[Back to Arcane Spells]]]