Arcane Shield: Difference between revisions

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''[[Arcane]], Spell, Warding''  
{| class="creature"
 
|+
'''APC:''' 1, which you can spend reactively when targeted by a spell or magical effect  
|
 
== <big>'''Arcane Shield'''</big> ==
'''SPC:''' 3  
|-
 
|''[[Arcane]] Spell, Warding''
'''Range:''' Self  
|-
 
|'''APC:''' 1, which you can spend reactively when targeted by a spell or magical effect
'''Requires:''' Gesture  
|-
 
|'''SPC:''' 3
'''Duration:''' 1 round  
|-
 
|'''Range:''' Self
Gain Resist Magic 3. This applies to all spells, cantrips, chants, prayers, rituals, and invocations, as well as any magical effects that fall outside of one of the five sources. You retain this benefit until the end of your next turn.  
|-
 
|'''Requires:''' Gesture
'''Upcharge:''' +2 Resist Magic per +4 SP.
|-
|'''Duration:''' 1 round
|-
!Spell Description
|-
|Gain Resist Magic 3. This applies to all spells, cantrips, chants, prayers, rituals, and invocations, as well as any magical effects that fall outside of one of the five sources. You retain this benefit until the end of your next turn.  
|-
!Upcharge
|-
|'''Upcharge:''' +2 Resist Magic per +4 SP


|}
<br>


[[Arcane Spells|[Back to Arcane Spells]]]
[[Arcane Spells|[Back to Arcane Spells]]]

Revision as of 20:22, 20 January 2024

Arcane Shield

Arcane Spell, Warding
APC: 1, which you can spend reactively when targeted by a spell or magical effect
SPC: 3
Range: Self
Requires: Gesture
Duration: 1 round
Spell Description
Gain Resist Magic 3. This applies to all spells, cantrips, chants, prayers, rituals, and invocations, as well as any magical effects that fall outside of one of the five sources. You retain this benefit until the end of your next turn.
Upcharge
Upcharge: +2 Resist Magic per +4 SP


[Back to Arcane Spells]