Shadow Armor: Difference between revisions

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''[[Occult]] Ritual, Warding, Charm''
__NOAUTOLINKS__
 
{| class="creature"
'''Casting Time:''' 1 hour, which can be part of a Recoup or Rest
|+
 
|
'''Materials:''' A source of fire, such as a candle or campfire, and a darkened area allowing shadows to dance
== '''Shadow Armor''' ==
 
|-
'''Recharge:''' Rest
| ''[[Occult]] Ritual, Warding, Charm''
 
|-
'''Duration''': 8 hours
|'''Casting Time:''' 1 hour, which can be part of a Recoup
 
|-
Choose one willing creature (which can be yourself) that remains in the area of dancing shadows for the duration of the casting. That creature gains +1 to all of their defenses for the duration. Additionally, while the creature is in dim light or [[darkness]], it gains an additional +2 to its Mental defenses and a +3 to the Sneaking Skill.
|'''Range:''' Touch
 
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|'''Materials:''' A source of fire, such as a candle or campfire, and a darkened area allowing shadows to dance
|-
|'''Recharge''': Take a Rest
|-
|'''Duration:''' Up to 10 minutes
|-
!Spell Description
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|Choose one willing creature (which can be yourself) that remains in the area of dancing shadows for the duration of the casting. That creature gains +1 to all of their defenses for the duration. Additionally, while the creature is in dim light or darkness, it gains an additional +2 to its mental defenses and a +3 to the Sneaking Skill.
|}


[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]