Mage: Difference between revisions

Jump to navigation Jump to search
41 bytes added ,  30 November 2023
Archmage Track Formatting
m (typo)
(Archmage Track Formatting)
Line 218: Line 218:
|'''Mage: Alchemy'''
|'''Mage: Alchemy'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Alchemy Focus. If you already had the Alchemy Focus, you gain 6 Skill Points you can spend on skills with
|You gain the Alchemy Focus. If you already had the Alchemy Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
the INT tag.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Alchemy II'''
|'''Mage: Alchemy II'''
|Mage - Alchemy
|Mage: Alchemy
|Your Alchemy creation can now be up to 5 ft by 15 ft and be crafted objects that do not feature moving parts (such as a ladder or sword) You must have at least 4 Skill Points in the associated Skill to create in this way (Such as carpentry for
|Your Alchemy creation can now be up to 5 ft by 15 ft and be crafted objects that do not feature moving parts (such as a ladder or sword). You must have at least 4 Skill Points in the associated Skill to create in this way (Such as carpentry for a ladder or blacksmithing for a sword). The value of crafted creations can be no higher than the value of the materials.
a ladder or blacksmithing for a sword). The value of crafted creations can be no higher than the value of the materials.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Alchemy III'''
|'''Mage: Alchemy III'''
|Mage - Alchemy II
|Mage: Alchemy II
|Your Alchemy Creation can now be 15 ft wide, tall, and long.
|Your Alchemy Creation can now be 15 ft wide, tall, and long.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Alchemy IV'''
|'''Mage: Alchemy IV'''
|Mage - Alchemy III
|Mage: Alchemy III
|Your Alchemy Creation can now feature moving parts such as doors or windows.
|Your Alchemy Creation can now feature moving parts such as doors or windows.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Alchemy V'''
|'''Mage: Alchemy V'''
|Mage - Alchemy IV
|Mage: Alchemy IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Alchemy tag. You may now cast
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Alchemy tag. You may now cast these as if they were an arcane cantrip and arcane spell.
these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
Line 250: Line 247:
|-
|-
|'''Mage: Altering II'''
|'''Mage: Altering II'''
|Mage - Altering
|Mage: Altering
|Your [[Arcane Swap]] spell can now be cast on a willing, friendly creature also in range that is no more than one size larger or smaller than the target of the swap, instead of being cast on yourself.
|Your [[Arcane Swap]] spell can now be cast on a willing, friendly creature also in range that is no more than one size larger or smaller than the target of the swap, instead of being cast on yourself.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Altering III'''
|'''Mage: Altering III'''
|Mage - Altering II
|Mage: Altering II
|Your Arcane Swap spell now has no minimum size, and can be cast on objects that are no larger than one Size larger than you, or twice your weight.
|Your Arcane Swap spell now has no minimum size, and can be cast on objects that are no larger than one Size larger than you, or twice your weight.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Altering IV'''
|'''Mage: Altering IV'''
|Mage - Altering III
|Mage: Altering III
|You can no longer be teleported against your will.
|You can no longer be teleported against your will.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Altering V'''
|'''Mage: Altering V'''
|Mage - Altering IV
|Mage: Altering IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Altering tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Altering tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
Line 275: Line 272:
|-
|-
|'''Mage: Divining II'''
|'''Mage: Divining II'''
|Prerequisites: Mage - Divining
|Mage: Divining
|You can now use your Divining feature on a Signature twice before it is dispelled.
|You can now use your Divining feature on a Signature twice before it is dispelled.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Divining III'''
|'''Mage: Divining III'''
|Mage - Divining II
|Mage: Divining II
|Your Signatures are no longer dispelled by your Divining feature.
|Your Signatures are no longer dispelled by your Divining feature.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Divining IV'''
|'''Mage: Divining IV'''
|Mage - Divining III
|Mage: Divining III
|You may now teleport yourself to a Signature by meditating on one of your Signatures for 10 minutes. This dispels the Signature. (2/Rest)
|(2/Rest) You may now teleport yourself to a Signature by meditating on one of your Signatures for 10 minutes. This dispels the Signature. You regain all expended uses when you Take a Rest.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Divining V'''
|'''Mage: Divining V'''
|Mage - Divining IV
|Mage: Divining IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Divining tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Divining tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
Line 300: Line 297:
|-
|-
|'''Mage: Enchanting II'''
|'''Mage: Enchanting II'''
|Mage - Enchanting
|Mage: Enchanting
|An object that has your Signature costs 0 SP to possess with the [[Possess Object]] spell.
|An object that has your Signature costs 0 SP to possess with the [[Possess Object]] spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Enchanting III'''
|'''Mage: Enchanting III'''
|Mage - Enchanting II
|Mage: Enchanting II
|Using your [[Unravel Magic]] ability always costs 1⁄2 the SPC of the spell you are targeting if it is an Enchanting spell, regardless of its source.
|Using your [[Unravel Magic]] ability always costs 1⁄2 the SPC of the spell you are targeting if it is an Enchanting spell, regardless of its source.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Enchanting IV'''
|'''Mage: Enchanting IV'''
|Mage - Enchanting III
|Mage: Enchanting III
|If you discover Enchantment magic using the [[Sense Magic]] spell, you learn who the caster is, provided that you already know their true name and they are within 1 mile of you.
|If you discover Enchantment magic using the [[Sense Magic]] spell, you learn who the caster is, provided that you already know their true name and they are within 1 mile of you.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Enchanting V'''
|'''Mage: Enchanting V'''
|Mage - Enchanting IV
|Mage: Enchanting IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Enchanting tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Enchanting tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
Line 325: Line 322:
|-
|-
|'''Mage: Evoking II'''
|'''Mage: Evoking II'''
|Mage - Evoking
|Mage: Evoking
|(END/Rest) You may now add additional damage equal to your Level. This replaces your original Evoking Focus ability.  
|(END/Rest) You may now add additional damage equal to your Level. This replaces your original Evoking Focus ability. You regain all expended uses when you Take a Rest.  
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Evoking III'''
|'''Mage: Evoking III'''
|Mage - Evoking II
|Mage: Evoking II
|You may add your INT to any damage rolls you make when using Evoking cantrips, chants, or prayers.
|You may add your INT to any damage rolls you make when using Evoking cantrips, chants, or prayers.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Evoking IV'''
|'''Mage: Evoking IV'''
|Mage - Evoking III
|Mage: Evoking III
|When you cast an Evoking spell, you may gain additional SP by gaining Death Points. For each Death Point you gain, you gain 10 SP. You lose any excess SP that you gained from this feature.
|When you cast an Evoking spell, you may gain additional SP by gaining Death Points. For each Death Point you gain, you gain 10 SP. You lose any excess SP that you gained from this feature.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Evoking V'''
|'''Mage: Evoking V'''
|Mage - Evoking IV
|Mage: Evoking IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Evoking tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Evoking tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
Line 350: Line 347:
|-
|-
|'''Mage: Illusory II'''
|'''Mage: Illusory II'''
|Mage - Illusory
|Mage: Illusory
|You may create one Illusory Duplicate of yourself when you cast your first Illusory spell after Taking a Rest. When you are subject to physical damage, the attacker must roll an even number to hit you. If they roll an odd number, one of your duplicates is destroyed instead. Regain the ability to create Illusory Duplicates when you complete a Rest.
|You may create one Illusory Duplicate of yourself when you cast your first Illusory spell after Taking a Rest. When you are subject to physical damage, the attacker must roll an even number to hit you. If they roll an odd number, one of your duplicates is destroyed instead. Regain the ability to create Illusory Duplicates when you complete a Rest.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Illusory III'''
|'''Mage: Illusory III'''
|Mage - Illusory II
|Mage: Illusory II
|Your Illusory Duplicates ability creates two duplicates.  
|Your Illusory Duplicates ability creates two duplicates.  
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Illusory IV'''
|'''Mage: Illusory IV'''
|Mage - Illusory III
|Mage: Illusory III
|Your Illusory Duplicates ability creates three duplicates.
|Your Illusory Duplicates ability creates three duplicates.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Illusory V'''
|'''Mage: Illusory V'''
|Mage - Illusory IV
|Mage: Illusory IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Illusory tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Illusory tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
Line 375: Line 372:
|-
|-
|'''Mage: Necromancy II'''
|'''Mage: Necromancy II'''
|Mage - Necromancy
|Mage: Necromancy
|The duration of the Raise [[Skeleton]] spell is now Indefinite, but your maximum SP are reduced by 16 for each active skeleton under your control. You can no longer upcharge [[Raise Skeleton]].
|The duration of the Raise [[Skeleton]] spell is now Indefinite, but your maximum SP are reduced by 16 for each active skeleton under your control. You can no longer upcharge [[Raise Skeleton]].
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Necromancy III'''
|'''Mage: Necromancy III'''
|Mage - Necromancy II
|Mage: Necromancy II
|Your maximum SP are now reduced by only 8 for each active skeleton under your control.
|Your maximum SP are now reduced by only 8 for each active skeleton under your control.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Necromancy IV'''
|'''Mage: Necromancy IV'''
|Mage - Necromancy III
|Mage: Necromancy III
|Your maximum SP are now reduced by only 4 for each active skeleton under your control.
|Your maximum SP are now reduced by only 4 for each active skeleton under your control.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Necromancy V'''
|'''Mage: Necromancy V'''
|Mage - Necromancy IV
|Mage: Necromancy IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Necromancy tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Necromancy tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
Line 400: Line 397:
|-
|-
|'''Mage: Summoning II'''
|'''Mage: Summoning II'''
|Mage - Summoning
|Mage: Summoning
|Creatures you create using a Summoning spell add 1⁄2 your INT to their attack rolls.
|Creatures you create using a Summoning spell add 1⁄2 your INT to their attack rolls.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Summoning III'''
|'''Mage: Summoning III'''
|Mage - Summoning II
|Mage: Summoning II
|Creatures you create using a Summoning spell add 1⁄2 your INT to their damage rolls.
|Creatures you create using a Summoning spell add 1⁄2 your INT to their damage rolls.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Summoning IV'''
|'''Mage: Summoning IV'''
|Mage - Summoning III
|Mage: Summoning III
|Creatures you create using a Summoning spell add your INT to their attack and damage rolls.
|Creatures you create using a Summoning spell add your INT to their attack and damage rolls.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Summoning V'''
|'''Mage: Summoning V'''
|Mage - Summoning IV
|Mage: Summoning IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Summoning tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Summoning tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
Line 425: Line 422:
|-
|-
|'''Mage: Warding II'''
|'''Mage: Warding II'''
|Mage - Warding
|Mage: Warding
|When you cast Mage [[Armor]] on yourself, and would be the victim of Massive Damage (see p. 328) you can reduce that damage by 1⁄2. If you do, your [[Mage Armor]] is dispelled.
|When you cast Mage [[Armor]] on yourself, and would be the victim of Massive Damage, you can reduce that damage by 1⁄2. If you do, your [[Mage Armor]] is dispelled.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Warding III'''
|'''Mage: Warding III'''
|Mage - Warding II
|Mage: Warding II
|Your Mage Armor now increases all defenses by +4. This replaces your original Warding Focus ability.
|Your Mage Armor now increases all defenses by +4. This replaces your original Warding Focus ability.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Warding IV'''
|'''Mage: Warding IV'''
|Mage - Warding III
|Mage: Warding III
|Your Mage Armor can no longer be dispelled by others, and increases all defenses by +5.
|Your Mage Armor can no longer be dispelled by others, and increases all defenses by +5.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Warding V'''
|'''Mage: Warding V'''
|Mage - Warding IV
|Mage: Warding IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Warding tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Warding tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
Line 446: Line 443:
|'''High Mage'''
|'''High Mage'''
|Arcane 14
|Arcane 14
|You are renowned as a highly skilled arcane caster, and many hopefuls will seek you out to try to earn your favor as an instructor. You may regain half your SP when you Recoup. (1/Rest)
|(1/Rest) You are renowned as a highly skilled arcane caster, and many hopefuls will seek you out to try to earn your favor as an instructor. You may regain half your SP when you Recoup.  
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-

Navigation menu