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== Dark Lord Track == | === Dark Lord Track === | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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|Wall Runner | |Wall Runner | ||
|Gain the Shapeshift ability. | |Gain the Shapeshift ability. | ||
'''Shapeshift.''' Spend 3 AP to shapeshift into a wolf or a spider. | |||
* '''Shapeshift (END/Rest).''' Spend 3 AP to shapeshift into a wolf or a spider. | |||
You retain your own mental and metaphysical attributes but otherwise gain the statistics of a [[Wolf]] or spider. A spider is Fine size, has 2 HP, Darkvision 30 ft, and a walking and climb speed of 20 ft. It can climb on vertical surfaces and across ceilings unimpeded. It has no attacks. | You retain your own mental and metaphysical attributes but otherwise gain the statistics of a [[Wolf]] or spider. A spider is Fine size, has 2 HP, Darkvision 30 ft, and a walking and climb speed of 20 ft. It can climb on vertical surfaces and across ceilings unimpeded. It has no attacks. | ||
Once you take enough damage to lose your form, you revert to your normal form and take any excess damage. | Once you take enough damage to lose your form, you revert to your normal form and take any excess damage. | ||
You may now take the Mist Form and Bat Swarm Form talents from the Heritage Track, ignoring their prerequisites. | You may now take the Mist Form and Bat Swarm Form talents from the Heritage Track, ignoring their prerequisites. | ||
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|'''Children of the Night''' | |'''Children of the Night''' | ||
|Shapeshift | |Shapeshift | ||
|Cats, Dogs, Horses, and other domesticated animals always treat you with hostility and fear. However, you are never willingly attacked by bats, rats, and wolves. | |Cats, Dogs, Horses, and other domesticated animals always treat you with hostility and fear. However, you are never willingly attacked by bats, rats, and wolves. | ||
Gain the Children of the Night ability. | Gain the Children of the Night ability. | ||
1 [[Wolf]] | * '''Children of the Night (1/Rest).''' Provided that such creatures naturally live in the area, you may summon one creature from the following choices by spending 2 AP to an unoccupied space within 30 ft of you. The creature takes its turn after you in Initiative. That monster is friendly towards you and your allies for one hour. At the end of this time, the monster wanders away | ||
** 1 [[Swarm of Bats]] | |||
** 1 [[Swarm of Rats]] | |||
** 1 [[Wolf]] | |||
|''Vampire, Dark Lord'' | |''Vampire, Dark Lord'' | ||
|- | |- | ||
|''' | |'''Shadow Step''' | ||
|Wall Runner | |Wall Runner | ||
|You gain the Warp Step occult spell. You may cast this spell without spending SP by losing HP equal to the SP you would spend. You must both start and end your movement within dim light or darkness to do so. | |You gain the Warp Step occult spell. You may cast this spell without spending SP by losing HP equal to the SP you would spend. You cannot upcharge it. You must both start and end your movement within dim light or darkness to do so. | ||
|''Vampire, Dark Lord'' | |''Vampire, Dark Lord'' | ||
|- | |- | ||