Dancing Scimitar: Difference between revisions
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''DEX Weapon, One-Handed, Light, Magical, Rare, Essence 20'' | ''DEX Weapon, One-Handed, Light, Magical, Rare, Essence 20'' | ||
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'''APC:''' 5-DEX (min 3) | '''APC:''' 5-DEX (min 3) | ||
''' | '''Damage:''' 1d6+2 sharp | ||
This golden-hilted scimitar has a prominent red gem set in its hilt. It has one charge, which it regains at dawn. You may spend 2 AP and 1 charge to activate the Dancing Scimitar, turning the gem green. While activated, the Dancing Scimitar magically floats and attacks on its own, gaining its own turn immediately after yours. The Dancing Scimitar obeys your mental commands and may remain active for 1 minute or until it is reduced to 0 HP. While this feature is active, the Dancing Scimitar is no longer considered equipped for the purposes of attacks or abilities. | This golden-hilted scimitar has a prominent red gem set in its hilt. It has one charge, which it regains at dawn. You may spend 2 AP and 1 charge to activate the Dancing Scimitar, turning the gem green. While activated, the Dancing Scimitar magically floats and attacks on its own, gaining its own turn immediately after yours. The Dancing Scimitar obeys your mental commands and may remain active for 1 minute or until it is reduced to 0 HP. While this feature is active, the Dancing Scimitar is no longer considered equipped for the purposes of attacks or abilities. | ||
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| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" |''' | | colspan="3" |'''Armor Rating''' 15 | ||
| colspan="3" | | | colspan="3" |'''Traits''' Ummutable, Iron Will, Ste3l Mind | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' 20 | | colspan="3" |'''Hit Points''' 20 | ||
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|- | |- | ||
| colspan="3" |'''Speed''' 30 ft (Hover) | | colspan="3" |'''Speed''' 30 ft (Hover) | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
! colspan="6" | | ! colspan="6" |Actions | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Dancing Scimitar can take TWO of the following actions, or take the same action twice'''.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The | | colspan="6" |'''Move.''' The Acheri can move up to its speed. | ||
|- | |- | ||
| colspan="6" |'''Slash.''' | | colspan="6" |'''Slash.''' ''Reach 5 ft One-Handed Weapon''. +3 vs AR. '''Hit:''' 6 (1d6+3) sharp. | ||
|} | |} | ||
[[Magic Items|Back to Magic Items]] | [[Magic Items|Back to Magic Items]] | ||
Revision as of 13:43, 1 August 2024
DEX Weapon, One-Handed, Light, Magical, Rare, Essence 20
Range: Melee
APC: 5-DEX (min 3)
Damage: 1d6+2 sharp
This golden-hilted scimitar has a prominent red gem set in its hilt. It has one charge, which it regains at dawn. You may spend 2 AP and 1 charge to activate the Dancing Scimitar, turning the gem green. While activated, the Dancing Scimitar magically floats and attacks on its own, gaining its own turn immediately after yours. The Dancing Scimitar obeys your mental commands and may remain active for 1 minute or until it is reduced to 0 HP. While this feature is active, the Dancing Scimitar is no longer considered equipped for the purposes of attacks or abilities.
Dancing Scimitar | |||||
|---|---|---|---|---|---|
| Monster Level: 1 | |||||
| Tiny, Constructed | |||||
| STR | DEX | END | AWR | INT | CHA |
| -3 | 3 | 0 | 0 | -3 | -3 |
| Ref: 13 | Fort: 10 | Ant: 10 | Log: 7 | Will: 7 | |
| Armor Rating 15 | Traits Ummutable, Iron Will, Ste3l Mind | ||||
| Hit Points 20 | |||||
| Speed 30 ft (Hover) | |||||
| Actions | |||||
The Dancing Scimitar can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Acheri can move up to its speed. | |||||
| Slash. Reach 5 ft One-Handed Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp. | |||||