Boil Plague: Difference between revisions

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''Common [[Disease]]''  
''Common Disease''  


''Lethality: Low''  
''Lethality: Low''  
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''Transmissibility: Extreme''  
''Transmissibility: Extreme''  


'''Infection:''' Boil [[Plague]] spreads through physical contact. Creatures that suffer Boil Plague break out in running sores whose oils carry infection.  
'''Infection:''' Boil Plague spreads through physical contact. Creatures that suffer Boil Plague break out in running sores whose oils carry infection.  


'''Outbreak:''' 5d20 creatures in an urban area contract Boil Plague.  
'''Outbreak:''' 5d20 creatures in an urban area contract Boil Plague.  


'''Contagion:''' At the end of each day, Xd2o additional creatures are infected, where X equals the number of days since the outbreak. Subtract 1 die from this roll (to a minimum of 0d20) for every 20 infected creatures that have remained at least partially quarantined for the past 24 hours and have received adequate hygienic care (washing the sores, keeping hands clean, etc.). If all infected creatures are partially quarantined and receive adequate hygienic care, the disease does not spread.  
'''Contagion:''' At the end of each day, Xd20 additional creatures are infected, where X equals the number of days since the outbreak. Subtract 1 die from this roll (to a minimum of 0d20) for every 20 infected creatures that have remained at least partially quarantined for the past 24 hours and have received adequate hygienic care (washing the sores, keeping hands clean, etc.). If all infected creatures are partially quarantined and receive adequate hygienic care, the disease does not spread.  


If you need to determine whether a specific PC or NPC contracts the disease, make an attack against that creature’s FORT. The attack bonus is +1 per 1 minute the creature has spent in close proximity to one or more infected creatures, to a maximum of +20.  
If you need to determine whether a specific PC or NPC contracts the disease, make an attack against that creature’s FORT. The attack bonus is +1 per 1 minute the creature has spent in close proximity to one or more infected creatures, to a maximum of +20.


'''Symptoms:''' A creature gains progressively worse symptoms the longer that they are infected. Once a creature is infected, they become infectious and can spread the disease 1d3 hours later. Once the creature is infectious, then it gains the following symptoms at the start of each of the following days. These effects are cumulative.  
'''Symptoms:''' A creature gains progressively worse symptoms the longer that they are infected. Once a creature is infected, they become infectious and can spread the disease 1d3 hours later. Once the creature is infectious, then it gains the following symptoms at the start of each of the following days. These effects are cumulative.  


Day 1: Shaken  
* '''Day 1:''' Shaken
* '''Day 2:''' Sickened
* '''Day 3:''' Staggered
* '''Day 4:''' Remove the Staggered condition
* '''Day 5:''' Remove the Sickened condition
* '''Day 6:''' Remove the Shaken condition
* '''Day 7:''' Creature fully recovers


• Day 2: Sickened
Creatures that suffer Boil Plague and recover have nasty pockmarks that rarely fade completely, but fade to being barely noticeable after 2d12 months. Creatures that suffer Boil Plague and recover become immune to Boil Plague for 1 year.


• Day 3: Staggered
'''Treatment:''' Treating a creature with the Boil Plague requires a DC 15 INT/Medicine check. If you succeed, then the creature’s symptoms rapidly progress. Over the next hour, that creature’s symptoms advance by 1d3 days. A creature can benefit from this treatment only once while infected with Boil Plague.
 
• Day 4: Remove the Staggered condition
 
• Day 5: Remove the Sickened condition


• Day 6: Remove the Shaken condition
''*Updated to Print 2''
 
• Day 7: Creature fully recovers
 
Creatures that suffer Boil Plague and recover have nasty pockmarks that rarely fade completely, but fade to being barely noticeable after 2d12 months. Creatures that suffer Boil Plague and recover become immune to Boil Plague for 1 year.
 
'''Treatment:''' Treating a creature with the Boil Plague requires a DC 15 INT/Medicine check. If you succeed, then the creature’s symptoms rapidly progress. Over the next hour, that creature’s symptoms advance by 1d3 days. A creature can benefit from this treatment only once while infected with Boil Plague.

Latest revision as of 14:43, 25 August 2025

Common Disease

Lethality: Low

Transmissibility: Extreme

Infection: Boil Plague spreads through physical contact. Creatures that suffer Boil Plague break out in running sores whose oils carry infection.

Outbreak: 5d20 creatures in an urban area contract Boil Plague.

Contagion: At the end of each day, Xd20 additional creatures are infected, where X equals the number of days since the outbreak. Subtract 1 die from this roll (to a minimum of 0d20) for every 20 infected creatures that have remained at least partially quarantined for the past 24 hours and have received adequate hygienic care (washing the sores, keeping hands clean, etc.). If all infected creatures are partially quarantined and receive adequate hygienic care, the disease does not spread.

If you need to determine whether a specific PC or NPC contracts the disease, make an attack against that creature’s FORT. The attack bonus is +1 per 1 minute the creature has spent in close proximity to one or more infected creatures, to a maximum of +20.

Symptoms: A creature gains progressively worse symptoms the longer that they are infected. Once a creature is infected, they become infectious and can spread the disease 1d3 hours later. Once the creature is infectious, then it gains the following symptoms at the start of each of the following days. These effects are cumulative.

  • Day 1: Shaken
  • Day 2: Sickened
  • Day 3: Staggered
  • Day 4: Remove the Staggered condition
  • Day 5: Remove the Sickened condition
  • Day 6: Remove the Shaken condition
  • Day 7: Creature fully recovers

Creatures that suffer Boil Plague and recover have nasty pockmarks that rarely fade completely, but fade to being barely noticeable after 2d12 months. Creatures that suffer Boil Plague and recover become immune to Boil Plague for 1 year.

Treatment: Treating a creature with the Boil Plague requires a DC 15 INT/Medicine check. If you succeed, then the creature’s symptoms rapidly progress. Over the next hour, that creature’s symptoms advance by 1d3 days. A creature can benefit from this treatment only once while infected with Boil Plague.

*Updated to Print 2