Desert Warden: Difference between revisions

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=== Name ===
=== Desert Warden ===
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| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 8''
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| colspan="6" |''Size. Type''
| colspan="6" |''Huge. Plant Monstrosity''
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!'''STR'''
!'''STR'''
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!CHA
!CHA
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!0
!2
!0
!4
!0
!3
!0
!3
!0
!-3
!0
!-2
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!Ref: 10
!Ref: 14
!Fort: 10
!Fort: 13
!Ant: 10
!Ant: 13
!Log: 10
!Log: 7
!Will: 10
!Will: 8
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| colspan="3" |
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| colspan="3" |'''Resist''' Info
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| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 13
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Physical 3, Radiant 5 '''Immune''' Psychic
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| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 75
| colspan="3" |'''Immune''' Info
| colspan="3" |'''DR''' 2/Cold
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| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 40 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Senses''' Tremorsense 90 ft
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| colspan="3" |'''[[Skills]]''' Info
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| colspan="3" |'''Traits''' Info
| colspan="3" |'''Traits''' Immutable, Immovable
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''[[Primal]] Origin.''' The Desert Warden has TA on attacks against [[Occult]] and [[Psionic]] creatures, and TD against [[Arcane]] and [[Divine]] creatures.
'''Sand Glide.''' The Desert Warden ignores Difficult Terrain if it is caused by sand or loose gravel. The Desert Warden has a Burrow speed equal to its normal speed when it is moving through sand or loose gravel. It does not leave a hole in its wake.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Desert Warden can MOVE and take TWO of the following actions, or take the same action '''twice.''''' ====
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Desert Warden can move up to its speed.
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'''Fangs.''' ''Reach 10 ft Natural Weapon''. +4 vs AR. '''Hit:''' 8 (1d8+4) sharp.
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==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
'''Constrict.''' ''Reach 5 ft Natural Weapon.'' +2 vs REF. '''Hit:''' The creature is Restrained (escape DC 12) and takes 4 (1d8) sharp [[damage]] at the start of each of its turns. The Desert Warden can only restrain one target at a time in this way, and can use its Constrict action on a restrained creature to automatically inflict the damage again.
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| colspan="6" |'''Feature.''' Info
! colspan="6" |
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==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''OR''' the Desert Warden can take ONE of the following actions.'' ====
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Sand Aura.''' If the Desert Warden is on sandy ground, it can create a cloud of sand in a 15 ft radius from itself. All creatures in this area are Concealed, but the Warden suffers no penalty on attacks against creatures that it can see with its Tremorsense.
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==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
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| colspan="6" |'''Feature.''' Info
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Lash (1/Round).''' When a creature moves into range of the Desert Warden’s Fangs, it can reactively make a Fangs attack.
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=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info