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=== | === Glibfae === | ||
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| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 14'' | ||
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| colspan="6" |'' | | colspan="6" |''Large. Fae ([[Primal]])'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
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!CHA | !CHA | ||
|- | |- | ||
! | !4 | ||
! | !5 | ||
! | !-1 | ||
! | !3 | ||
! | !1 | ||
! | !5 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 15 | ||
!Fort: | !Fort: 9 | ||
!Ant: | !Ant: 13 | ||
!Log: | !Log: 11 | ||
!Will: | !Will: 15 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 12 | ||
| colspan="3" |''' | | colspan="3" |'''Resist''' Primal 3, [[Occult]] 6, [[Psionic]] 6 '''Immune''' Psychic | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 100 | ||
| colspan="3" |''' | | colspan="3" |'''Vulnerable''' [[Arcane]] 1, [[Divine]] 1 '''DR''' 5/Silvered or Magical [[Weapons]] | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft, Fly 30 ft | ||
| colspan="3" |''' | | colspan="3" |'''Traits''' Ethereal | ||
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| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |''' | | colspan="6" |'''Contagious Glibness'''. After the Glibfae has lived in approximately the same area for 1 month, animals and sapient creatures in the area tend to become a bit more whimsy, erratic, and careless with their actions. | ||
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! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Glibfae can take FOUR of the following actions, or take the same action '''four times.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Glibfae can move up to its speed. | ||
'''Claw.''' ''Reach 10 ft Natural Weapon''. +5 vs AR. '''Hit:''' 8 (1d8+4) psychic, and target is Slowed until the end of its next turn. | |||
|- | |||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''OR''' the | ==== '''''OR''' the Glibfae can take '''TWO''' of the following actions, or take the same action '''twice...''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Glibfae can move up to its speed. | ||
'''Claw.''' ''Reach 10 ft Natural Weapon''. +5 vs AR. '''Hit:''' 8 (1d8+4) psychic, and target is Slowed until the end of its next turn. | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''...AND''' take '''ONE''' of the following actions.''==== | ==== '''''...AND''' take '''ONE''' of the following actions.''==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Carefree Song (Recharge 6).''' ''60 ft Cone Natural Weapon.'' +5 vs LOG of each creature in the cone. '''Hit''': Creatures are Staggered for up to 1 minute. On the end of each of its turns, a creature may make a DC 15 INT check, ending the condition early on a success. | ||
'''Glibness (Recharge 6)'''. ''Reach 5 ft Natural Weapon''. +5 vs WILL. '''Hit:''' The creature is overwhelmed with glibness. For the next hour, at the start of each of its turns during [[combat]], it rolls 1d6 to randomly determine its course of action. Each time the creature takes [[damage]] or damages one of its allies, it can make a DC 15 CHA check, ending the effects on a success. | |||
'''1.''' The creature takes no action. | |||
'''2'''. The creature attacks the nearest creature (even if it is an ally) as many times as possible. | |||
'''3.''' The creature runs directly away from the nearest creature as far as it can. | |||
'''4.''' The creature drops all items that it is holding, sits down, and sings. | |||
''' | |||
'''5.''' The creature can act normally. | |||
''' | |||
'''6.''' The creature can act normally, and gains +1 AP. | |||
''' | |} | ||