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''[[Occult]] Ritual, Divining''
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== '''Scry''' ==
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| ''[[Occult]]'' ''Ritual, Divining''
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|''Prerequisites: Occult Power 13''
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|'''Casting Time:''' 1 hour, which can be part of a Recoup
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|'''Range:''' 5 miles
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|'''Materials:''' A large crystal, silvered mirror, or reflection pool, any of which must be worth at least 10,000 sc but are not consumed
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|'''Recharge''': Take a Rest
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|'''Duration:''' 10 minutes
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!Spell Description
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|When you cast this spell, choose a location within 5 miles that you have physically been to in the last two weeks or that you have spent a great deal of time at (a minimum of 1 month) in the past. You can see and hear events currently happening in that location.
Creatures with magical awareness might detect your presence. When your consciousness is projected in this fashion, a spectral, invisible visage of your face might be seen by creatures capable of seeing invisibility or detecting magic.


'''Prerequisites:''' Occult 13
If an area is protected from divining magic by the Primal or Psionic Sources, then you are unable to see or hear said area.
 
'''Casting Time:''' 1 hour, which can be part of a Recoup or Taking a Rest
 
'''Materials:''' A large crystal, silvered mirror, or reflection pool, any of which must be worth at least 10,000 sc but are not consumed
 
'''Recharge:''' Rest
 
'''Duration:''' Up to 10 minutes
 
When you cast this spell, choose a location within 5 miles that you have physically been to in the last two weeks or that you have spent a great deal of time at (a minimum of 1 month) in the past. You can see and hear events currently happening in that location. Creatures with magical awareness might detect your presence. When your consciousness is projected in this fashion, a spectral, invisible visage of your face might be seen by creatures capable of seeing [[invisibility]] or detecting magic.
 
If an area is protected from Divining magic by the [[Primal]] or [[Psionic]] sources, then you are unable to see or hear said area. If, however, the area is protected from Divining magic by the [[Arcane]], [[Divine]], or Occult sources, you may attempt to see into it by making a magic attack against the WILL of the creature that cast the wards (or against a Difficulty set by the MC if the magic occurred naturally). On a successful attack, then you can see and hear the area, but depending on the specific anti-Divining spells in place, the original caster of the wards might detect your presence. On a failed attack, your attempt to see and hear the area fails.


If, however, the area is protected from divining magic by the Arcane, Divine, or Occult sources, you may attempt to see into it by making a magic attack against the WILL of the creature that cast the wards (or against a DC set by the MC if the magic occurred naturally). On a success, you can see and hear the area, but depending on the specific anti-divining spells in place, the original caster of the wards might detect your presence. On a failure, your attempt to see and hear the area fails.
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[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]

Latest revision as of 12:59, 1 August 2025

Scry

Occult Ritual, Divining
Prerequisites: Occult Power 13
Casting Time: 1 hour, which can be part of a Recoup
Range: 5 miles
Materials: A large crystal, silvered mirror, or reflection pool, any of which must be worth at least 10,000 sc but are not consumed
Recharge: Take a Rest
Duration: 10 minutes
Spell Description
When you cast this spell, choose a location within 5 miles that you have physically been to in the last two weeks or that you have spent a great deal of time at (a minimum of 1 month) in the past. You can see and hear events currently happening in that location.

Creatures with magical awareness might detect your presence. When your consciousness is projected in this fashion, a spectral, invisible visage of your face might be seen by creatures capable of seeing invisibility or detecting magic.

If an area is protected from divining magic by the Primal or Psionic Sources, then you are unable to see or hear said area.

If, however, the area is protected from divining magic by the Arcane, Divine, or Occult sources, you may attempt to see into it by making a magic attack against the WILL of the creature that cast the wards (or against a DC set by the MC if the magic occurred naturally). On a success, you can see and hear the area, but depending on the specific anti-divining spells in place, the original caster of the wards might detect your presence. On a failure, your attempt to see and hear the area fails.

[Back to Occult Spells]