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Spazztaztic (talk | contribs) (Created page with "''Occult Spell, Illusory, Dark Power, Conjuring 5'' '''APC:''' 10 '''SPC:''' 16 '''Range:''' Touch '''Components:''' Gesture, Verbal, Visual '''Duration:''' 1 hour Touch one willing creature (which can be yourself) throughout the conjuring of this Spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills....") |
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''[[Occult]] Spell, Illusory, Dark Power, Conjuring 5'' | __NOAUTOLINKS__ | ||
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== '''Silhouette''' == | |||
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| ''[[Occult]] Spell, Illusory, Dark Power, Conjuring 5'' | |||
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|'''APC:''' 10 | |||
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|'''SPC:''' 16 | |||
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|'''Range:''' Touch | |||
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|'''Requires:''' Gesture, Verbal, Visual | |||
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|'''Duration:''' 1 hour | |||
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!Spell Description | |||
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|Touch one willing creature throughout the conjuring of this spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills. This can exceed a skill’s normal cap of +20. | |||
When you finish conjuring this spell, make a dark power roll. | |||
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!Dark Power | |||
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|Roll 1d20. If you roll a 5 or lower, then the spell’s appearance-altering effects become permanent. After the initial duration, the affected creature retains a +5 to its Stealth skill but does not retain any benefit to its Intimidating skill. Rather, whenever it makes a CHA check to interact with someone, it must roll 2d20 and take the lower. | |||
When you cast this spell again, targeting a creature permanently affected by this spell’s dark power, the spell’s permanent effects are suspended for the duration. Furthermore, you may repeat the dark power roll; if you roll a 6 or higher, the spell’s permanent effects are not renewed. | |||
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[[Occult Spells|[Back to Occult Spells]]] | |||
Latest revision as of 14:50, 1 August 2025
Silhouette |
| Occult Spell, Illusory, Dark Power, Conjuring 5 |
| APC: 10 |
| SPC: 16 |
| Range: Touch |
| Requires: Gesture, Verbal, Visual |
| Duration: 1 hour |
| Spell Description |
|---|
| Touch one willing creature throughout the conjuring of this spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills. This can exceed a skill’s normal cap of +20.
When you finish conjuring this spell, make a dark power roll. |
| Dark Power |
| Roll 1d20. If you roll a 5 or lower, then the spell’s appearance-altering effects become permanent. After the initial duration, the affected creature retains a +5 to its Stealth skill but does not retain any benefit to its Intimidating skill. Rather, whenever it makes a CHA check to interact with someone, it must roll 2d20 and take the lower.
When you cast this spell again, targeting a creature permanently affected by this spell’s dark power, the spell’s permanent effects are suspended for the duration. Furthermore, you may repeat the dark power roll; if you roll a 6 or higher, the spell’s permanent effects are not renewed. |