Trebuchet: Difference between revisions
(Created page with "__NOAUTOLINKS__ {| class="creature" ! colspan="2" | === Trebuchet === |- | colspan="2" |A much larger and more powerful cousin to the catapult, a trebuchet is dozens of feet tall and can hurl stone balls almost as far as a cannon. Beasts that can carry seven or more unwieldy items can drag a trebuchet if it is mounted on wheels. A team of beasts that can collectively carry that many unwieldy items can also move the trebuchet. Trebuchets cost 8000 sc. |- | colspan="2" |...") |
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=== Trebuchet === | === Trebuchet === | ||
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| colspan="2" |A much larger and more powerful cousin to the catapult, | | colspan="2" |A much larger and more powerful cousin to the catapult, a trebuchet is dozens of feet tall and can hurl stone balls almost as far as a cannon. Beasts that can carry seven or more unwieldy items can drag a trebuchet if it is mounted on wheels. A team of beasts that can collectively carry that many unwieldy items can also move the trebuchet. Trebuchets cost 9,000 sc. | ||
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| colspan="2" | | | colspan="2" | | ||
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|'''Heft:''' 20 | |'''Heft:''' 20 | ||
|'''DR''' 6/Fire | |'''Vulnerable''' Fire 1 | ||
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|'''DR''' 6/Fire '''DT''' 10 | |||
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! colspan="2" |Actions | ! colspan="2" |Actions | ||
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| colspan="2" |A creature within 5 ft of the Trebuchet can spend 4 AP to make a siege weapon attack vs the FORT of each target in the radius. This attack suffers a -2 penalty against Medium or smaller targets. '''Hit''' | | colspan="2" |A creature within 5 ft of the Trebuchet can spend 4 AP to make a siege weapon attack vs the FORT of each target in the radius. This attack suffers a -2 penalty against Medium or smaller targets. '''Hit:''' 6d10 blunt and the target falls Prone. '''Miss:''' 1⁄2 damage and the target does not fall Prone. If the ball did not impact a surface (such as targeting a flying creature), it does not use its AOE radius and does no damage on a miss. | ||
If the ball did not impact a surface (such as targeting a flying creature), it does not use its AOE radius and does no damage on a miss. | |||
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Latest revision as of 13:55, 24 August 2025
Trebuchet | |
|---|---|
| A much larger and more powerful cousin to the catapult, a trebuchet is dozens of feet tall and can hurl stone balls almost as far as a cannon. Beasts that can carry seven or more unwieldy items can drag a trebuchet if it is mounted on wheels. A team of beasts that can collectively carry that many unwieldy items can also move the trebuchet. Trebuchets cost 9,000 sc. | |
| Range: 2300 ft; can clear 100 ft elevation | Speed: 20 ft |
| Ammunition: Ball (3 AP) | HP: 100 |
| Reload: 4 AP | AR: 12 REF: 7 FORT: 14 |
| AOE: 20 ft radius | Resist Blunt 4 Immune Psychic |
| Heft: 20 | Vulnerable Fire 1 |
| DR 6/Fire DT 10 | |
| Actions | |
| A creature within 5 ft of the Trebuchet can spend 4 AP to make a siege weapon attack vs the FORT of each target in the radius. This attack suffers a -2 penalty against Medium or smaller targets. Hit: 6d10 blunt and the target falls Prone. Miss: 1⁄2 damage and the target does not fall Prone. If the ball did not impact a surface (such as targeting a flying creature), it does not use its AOE radius and does no damage on a miss. | |