Veteran Soldier: Difference between revisions

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(Add all the info for Veteran soldier. reason: I needed the info for the Inquisitor Retinue)
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[[Creature List|[Back to creatures]]]
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Info
[[Creature List|[Back to creatures]]]
 
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| colspan="6" |'''Hit Points''' 32
| colspan="6" |'''Hit Points''' 32
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| colspan="6" |'''Speed''' 25ft
| colspan="6" |'''Speed''' 25 ft
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| colspan="6" |'''[[Skills]]''' (STR) Applied Force +2, Menace +2; (END) Forced March +4; (AWR) Perceiving +4
| colspan="6" |'''[[Skills]]''' (STR) Applied Force +2, Menace +2; (END) Forced March +4; (AWR) Perceiving +4
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Grizzled.''' When Bloodied, the Veteran has TA on all attacks.
| colspan="6" |'''Grizzled.''' When Bloodied, the Veteran [[Soldier]] has TA on all attacks.
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| colspan="6" |'''Kite [[Shield]].''' The Veteran can equip a kite shield, which gives it +2 AR and +1 REF, FORT and ANT.
| colspan="6" |'''Kite [[Shield]].''' The Veteran Soldier can equip a kite shield, which gives it +2 AR and +1 REF, FORT and ANT.
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| colspan="6" |'''Grit.''' When the Veteran Catches their Breath or Recoup and is Bloodied, they regain 5 (1d10) HP.
| colspan="6" |'''Grit.''' When the Veteran Soldier Catches their Breath or Recoup and is Bloodied, they regain 5 (1d10) HP.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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| colspan="6" |
| colspan="6" |
==== ''The Veteran can MOVE and take ONE of the following actions. ====
==== ''The Veteran Soldier can MOVE and take ONE of the following actions. '' ====
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| colspan="6" |'''Move.''' The Veteran Soldier can move up to its speed.
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| colspan="6" |'''Move.''' The Veteran can move up to its speed.
| colspan="6" |'''Claymore.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12 + 3) sharp.
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| colspan="6" |'''Claymore.''' ''Reach 5ft Hand-and-a-half Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12 + 3) sharp.
| colspan="6" |'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8 + 3) sharp, or 8 (1d10 + 3) sharp if two-handed.
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| colspan="6" |'''Longsword.''' ''Reach 5ft Hand-and-a-half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8 + 3) sharp, or 8 (1d10 + 3) sharp if two-handed.
| colspan="6" |'''Recurve Bow.''' ''Ranged 200 ft Weapon.'' +0 vs AR. '''Hit:''' 3 (1d6) sharp.
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| colspan="6" |'''Recurve Bow.''' ''Ranged (200ft) Weapon.'' +0 vs AR. '''Hit:''' 3 (1d6) sharp.
| colspan="6" |'''Duel.''' The Veteran Soldier assumes a stance that allows it to Exploit before the start of its next turn if provoked.
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| colspan="6" |'''Duel.''' The Veteran assumes a stance that allows it to Exploit before the start of its next turn if provoked.
! colspan="6" |Reactions
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| colspan="6" |
| colspan="6" |
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| colspan="6" |'''Exploit.''' If the Veteran used Duel on its last turn, then it can [[Actions#Advanced Maneuvers|Exploit]]
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=== Features ===
'''Grizzled.''' When Bloodied, the Veteran has TA on all attacks.
'''Kite Shield.''' The Veteran can equip a kite shield, which gives it +2 AR and +1 REF, FORT and ANT.
'''Grit.''' When the Veteran Catches their Breath or Recoup and is Bloodied, they regain 5 (1d10) HP.
=== Actions ===
'''Move.''' The Veteran can move up to its speed.
'''Claymore.''' ''Reach 5ft Hand-and-a-half Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12 + 3) sharp.
'''Longsword.''' ''Reach 5ft Hand-and-a-half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8 + 3) sharp, or 8 (1d10 + 3) sharp if two-handed.
'''Recurve Bow.''' ''Ranged (200ft) Weapon.'' +0 vs AR. '''Hit:''' 3 (1d6) sharp.
'''Duel.''' The Veteran assumes a stance that allows it to Exploit before the start of its next turn if provoked.
=== Reactions ===
'''Exploit.''' If the Veteran used Duel on its last turn, then it can ([[Actions|Exploit]])