Acheri: Difference between revisions

4 bytes removed ,  23 March 2024
no edit summary
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]
In the deep wilderness and abandoned manors and


{{LineageInfobox|image=Acheri.png}}
{{LineageInfobox|image=Acheri.png}}


homesteads, the veil between the physical world and the Pale beyond can become tremulous. In such places, terrible monsters may emerge.
In the deep wilderness and abandoned manors and homesteads, the veil between the physical world and the Pale beyond can become tremulous. In such places, terrible monsters may emerge.  


__NOTOC__
__NOTOC__
Line 29: Line 27:
!CHA
!CHA
|-
|-
!2
!-2
!4
!4
!0
!0
Line 44: Line 42:
|-
|-
| colspan="6" |
| colspan="6" |
|-
| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 13  
| colspan="3" |'''[[Armor]] Rating''' 13  
Line 57: Line 52:
| colspan="3" |'''Senses''' Darkvision 60 ft
| colspan="3" |'''Senses''' Darkvision 60 ft
|-
|-
|
| colspan="3" |
|
|
| colspan="3" |'''Traits''' Unerring Mind
| colspan="3" |'''Traits''' Unerring Mind
|-
|-
Line 73: Line 66:
==== ''The Acheri can take '''FOUR''' of the following actions, or take the same action '''four times.''''' ====
==== ''The Acheri can take '''FOUR''' of the following actions, or take the same action '''four times.''''' ====
|-
|-
| colspan="6" |'''Move.''' The Acheri can move up to its speed
| colspan="6" |'''Move.''' The Acheri can move up to its speed.
|-
|-
| colspan="6" |'''Touch of [[Decay]].''' ''Reach 5 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) toxic and the creature is Sickened for 1 hour. A creature Sickened in this way may spend 1 AP on their turn to make a DC 15 END check, ending the effect on a success.
| colspan="6" |'''Touch of [[Decay]].''' ''Reach 5 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) toxic and the creature is Sickened for 1 hour. A creature Sickened in this way may spend 1 AP on their turn to make a DC 15 END check, ending the effect on a success.
|-
|-
| colspan="6" |'''[[Order]] the Host.''' The Acheri may choose one target within 30 ft of it. All Undead under its control become Focused against that target until the start of the Acheri's next turn.
| colspan="6" |'''[[Order]] the Host.''' The Acheri may choose one target within 30 ft of it. All Undead under its control become Focused against that target until the start of the Acheri's next turn.
|-
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
Line 86: Line 81:
| colspan="6" |'''Song of the Damned.''' ''60 ft Radius Natural Weapon.'' +5 vs WILL of each creature in the radius. '''Hit:''' 10 (1d10+5) psychic. Living targets hit by this attack become Enthralled for 1 hour. Enthralled targets may make a DC 15 CHA check at the end of their turn to end this effect. If a creature was Enthralled and ends this effect, they become immune to becoming Enthralled from this attack for 24 hours.
| colspan="6" |'''Song of the Damned.''' ''60 ft Radius Natural Weapon.'' +5 vs WILL of each creature in the radius. '''Hit:''' 10 (1d10+5) psychic. Living targets hit by this attack become Enthralled for 1 hour. Enthralled targets may make a DC 15 CHA check at the end of their turn to end this effect. If a creature was Enthralled and ends this effect, they become immune to becoming Enthralled from this attack for 24 hours.
|-
|-
| colspan="6" |'''Call of the Grave.''' The Acheri grants +2 to attack and [[damage]] rolls of all Undead under its control within 30ft of it until the start of the Acheri's next turn.
| colspan="6" |'''Call of the Grave.''' The Acheri grants +2 to attack and [[damage]] rolls of all Undead under its control within 30 ft of it until the start of the Acheri's next turn.
|}
|}