Backgrounds: Difference between revisions

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All backgrounds also grant you the following starting gear: Your profession and background may specify that you gain additional [[equipment]].
All backgrounds also grant you the following starting gear: Your profession and background may specify that you gain additional [[equipment]].


1. A) 2 one-handed melee [[weapons]], or B) 1 two-handed or hand-and-a-half melee weapon, or C) 1 one-handed melee weapon and a [[shield]] (buckler)
1. A) 2 one-handed melee weapons, or B) 1 two-handed or hand-and-a-half melee weapon, or C) 1 one-handed melee weapon and a buckler  


2. A) 1 short bow and 20 arrows, or B) 1 crossbow and 20 bolts, or C) 3 javelins  
2. A) 1 shortbow and 20 arrows, or B) 1 crossbow and 20 bolts, or C) 3 javelins


3. or you can forego equipment in both 1. and 2. for an amethyst wand  
3. or you can forego equipment in both 1. and 2. for an amethyst wand


4. A) 1 quarterstaff, or B) 1 hatchet, or C) 2 daggers, or D) 2 knives, or E) 1 cestus, or F) 1 brass knuckles  
4. A) 1 quarterstaff, or B) 1 hatchet, or C) 2 daggers, or D) 2 knives, or E) 1 cestus, or F) 1 brass knuckles


5. 2 trinkets
5. 2 trinkets
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|''None''
|''None''
|You've grown up on the streets, always fending for yourself.
|You've grown up on the streets, always fending for yourself.
|-
! colspan="3" |Additional Backgrounds
|-
|'''[[Haunted]]''' *''Harker's Guide to Vampire Hunting''
|''All''
|Once upon a time, your eyes fell upon the visage of a ghost, and it hasn’t left you alone ever since.
|}
|}


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• <u>Influence</u>: Intimidating, Leadership
• <u>Influence</u>: Intimidating, Leadership


• <u>Knowledge</u>: Geography, History, Medicine*, Military Vehicles* [land]
• <u>Knowledge</u>: Geography, History, Medicine*, Military, Vehicles* [land]


• <u>Luck</u>: Fortuity, Scavenging
• <u>Luck</u>: Fortuity, Scavenging
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Additionally, as an Urchin you gain the following equipment: backpack, leather armor, tool or kit (2), clothes (simple), rations (5), waterskin, utensils, sewing kit, bedroll, blanket, flint & steel, torch (10)
Additionally, as an Urchin you gain the following equipment: backpack, leather armor, tool or kit (2), clothes (simple), rations (5), waterskin, utensils, sewing kit, bedroll, blanket, flint & steel, torch (10)
<nowiki>*</nowiki>''Updated to v1.2''


[[Category:Background]]
[[Category:Background]]