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''Very Rare Poison'' | |||
''Lethality: Medium'' | |||
''Transmissibility: High'' | |||
'''Application''' | |||
A creature gains Deepshroom Poisoning when consuming food or drink laced with Deepshroom Toxin or by breathing in Deepshroom spores. | |||
'''Symptoms''' | |||
An infected creature gains the following symptoms at the start of each of the following hours. The effects are cumulative. | |||
• '''Hour 1-4:''' Become Shaken from convulsive coughing and shallow breathing. Roll 1d20 each hour; on an 1-3, you instead gain the Suffocating condition. A DC 15 INT/Medicine check replaces this condition with Shaken. | |||
• '''Hour 5-9:''' Dark purple mushrooms begin to sprout from your skin, especially around your eyes and mouth. Your eyes turn a jaundiced yellow. You gain Iron Will and Steel Mind as a fog takes hold in your brain. You also cannot benefit from the Focused or Rallied conditions. | |||
'''• Hour 10-12:''' The mushrooms begin to release Deepshroom Spores. All creatures within 15 ft must make a DC 17 END check, becoming infected with Deepshroom Poisoning if they fail. Gain the Blinded and Silenced condition as the mushrooms continue to sprout. | |||
'''• Hour 13-17:''' Make a DC 17 END check. On a success, gain Fatigue and make this roll again the following hour. If you fail, you immediately transform into a Deepshroom Shambler and gain the appropriate stat block, losing all of your previous features. You can no longer tell friend from foe and must seek out living humanoids to infect with Deepshroom Poisoning. | |||
'''• Hour 18:''' If you make enough successful END checks to reach hour 18 without transforming, you do not transform into a Deepshroom Shambler and instead immediately die. | |||
'''• Day 7:''' A Deepshroom Shambler transforms into a Deepshroom Hive after 7 days. | |||
'''Treatment''' | |||
Curing the Deepshroom Toxin requires one or more DC 18 INT/Medicine checks that require herbs and bandages. If the check is made with anti-fungal cream or while in direct sunlight, the DC is lowered to 13. Each check consumes one use of herbs, bandages, and cream. You cannot receive more than 1 check per hour. If turned into a Deepshroom Shambler, Greater Restoration and similar magic can restore you to merely being infected as though in Hour 4 of having consumed Deepshroom Toxin. | |||
''*Updated to Print 2'' | |||