7,689
edits
mNo edit summary |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 6: | Line 6: | ||
* A major villain or boss monster crits | * A major villain or boss monster crits | ||
* A hero takes damage equal to or greater than 1⁄2 their maximum HP | |||
* The heroes confront a monster that they have been told is far too powerful for them to face | |||
The following table provides example lingering injuries, along with INT/Medicine checks that might speed up an recovery process. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Injury | !Injury | ||
| Line 19: | Line 18: | ||
|- | |- | ||
|'''Broken Arm''' | |'''Broken Arm''' | ||
|You cannot use | |You cannot use unwieldy or two-handed items. | ||
|6 weeks | |6 weeks | ||
|14 | |14 | ||
| Line 31: | Line 30: | ||
|- | |- | ||
|'''Broken Leg''' | |'''Broken Leg''' | ||
|You are Slowed and your | |You are Slowed and your vertical and horizontal jump distances are each reduced to 1 ft. If you use more than 1 AP to move, make a DC 15 DEX check. If you fail, you fall Prone. | ||
|3 months | |3 months | ||
|18 | |18 | ||
| Line 37: | Line 36: | ||
|- | |- | ||
|'''Broken Rib''' | |'''Broken Rib''' | ||
|At the start of each of your turns in combat, make a DC 12 END check. If you fail, you are Staggered | |At the start of each of your turns in combat, make a DC 12 END check. If you fail, you are Staggered until the beginning of your next turn. | ||
|6 weeks | |6 weeks | ||
|22 | |22 | ||
| Line 43: | Line 42: | ||
|- | |- | ||
|'''Disfiguring Scar''' | |'''Disfiguring Scar''' | ||
|You have | |You have +2 Intimidating and Menacing, but -4 Gossiping and Persuading. | ||
|Never | |Never | ||
| - | | - | ||
| Line 49: | Line 48: | ||
|- | |- | ||
|'''Gouged Eye''' | |'''Gouged Eye''' | ||
|You have | |You have +2 Intimidating and Menacing, but -4 Perceiving and -4 to Initiative. | ||
|Never | |Never | ||
| - | | - | ||
| Line 67: | Line 66: | ||
|- | |- | ||
|'''Internal Bleeding''' | |'''Internal Bleeding''' | ||
|At the start of each of your turns in combat, | |At the start of each of your turns in combat, make a DC 17 END check. If you fail, you are Staggered until the beginning of your next turn. | ||
|1 | |1 month | ||
|28 | |28 | ||
|2 weeks | |2 weeks | ||
|- | |- | ||
|'''Punctured Lung''' | |'''Punctured Lung''' | ||
|At the start of each of your turns in combat, make a DC 17 | |At the start of each of your turns in combat, make a DC 17 END check. If you fail, you are Stunned until the beginning of your next turn. | ||
|6 weeks | |6 weeks | ||
|26 | |26 | ||
| Line 79: | Line 78: | ||
|- | |- | ||
|'''Severed Foot''' | |'''Severed Foot''' | ||
|You are Slowed and your high and long jump distances are each reduced to 1 ft. If you use more | |You are Slowed and your high and long jump distances are each reduced to 1 ft. If you use more than 1 AP to move, make a DC 15 DEX check. If you fail, you fall Prone. | ||
If you train rigorously for 1 year | If you train rigorously for 1 year or get a prosthetic limb, you can overcome this penalty. | ||
|Never | |Never | ||
| - | | - | ||
| Line 86: | Line 85: | ||
|- | |- | ||
|'''Severed Hand''' | |'''Severed Hand''' | ||
|You cannot use | |You cannot use unwieldy or two-handed items. | ||
If you train rigorously for 1 year | If you train rigorously for 1 year or get a prosthetic limb, you can overcome this penalty. | ||
|Never | |Never | ||
| - | | - | ||
| Line 99: | Line 98: | ||
|- | |- | ||
|'''Vertigo''' | |'''Vertigo''' | ||
|At the start of your turns in combat, make a DC 15 AWR check. If you fail, you are Sickened | |At the start of each of your turns in combat, make a DC 15 AWR check. If you fail, you are Sickened until the beginning of your next turn. | ||
|6 weeks | |6 weeks | ||
|30 | |30 | ||
| Line 105: | Line 104: | ||
|- | |- | ||
|'''Wounded Arm''' | |'''Wounded Arm''' | ||
|At the start of each of your turns in combat, make a DC 15 STR check. If you fail you cannot use | |At the start of each of your turns in combat, make a DC 15 STR check. If you fail, you cannot use unwieldy or two-handed items until the beginning of your next turn. | ||
|3 months | |3 months | ||
|14 | |14 | ||
| Line 111: | Line 110: | ||
|- | |- | ||
|'''Wounded Leg''' | |'''Wounded Leg''' | ||
|At the start of each of your turns in combat, make a DC 15 STR check. If you fail, you are Slowed | |At the start of each of your turns in combat, make a DC 15 STR check. If you fail, you are Slowed until the beginning of your next turn. | ||
|3 months | |3 months | ||
|14 | |14 | ||
|2 months | |2 months | ||
|} | |} | ||
''*Updated to Print 2'' | |||