Acid Pool: Difference between revisions

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''[[Primal]] Spell, Evoking, Extrinsic, Nature, Conjuring 1''
__NOAUTOLINKS__


'''APC:''' 6
{| class="creature"
 
|+
'''SPC:''' 4
|
 
== <big>'''Acid Pool'''</big> ==
'''Range:''' 60 ft
|-
 
|''[[Primal]] Spell, Evoking, Extrinsic, Nature, Conjuring 1''
'''Requirements:''' Verbal, Visual, Gesture
|-
 
|'''APC:''' 6
'''Duration:''' 10 minutes
|-
 
|'''SPC:''' 4
A pool of steaming acid burbles up from the ground.
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|'''Range:''' 60 ft
Choose a point within range. A pool of acid burbles up in a 15 ft radius from that point. The area becomes both Difficult and hazardous terrain (dealing 1d4 [[Elemental]] (Corrosive) [[damage]] per 5 ft moved). When a creature starts its turn in the acid, make a magic attack against their FORT, dealing3d4 damage on a hit and 1⁄2 as much on a miss. Creatures that start their turn Prone in the area are automatically hit.
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|'''Requires:''' Gesture, Verbal, Visual
Upcharge: +1d4 damage per 3 SP against creatures starting their turn in the acid pool.
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|'''Duration:''' 10 minutes
 
|-
[[Primal Spells|[Back to Primal Spells]]]
!Spell Description
|-
|A pool of steaming acid burbles up from the ground. Choose a point within range. A pool of acid burbles up in a 15 ft radius from that point. The area becomes both Difficult and Hazardous Terrain (1d4 corrosive). When a creature starts its turn in the acid, make a magic attack against their FORT. On a hit, deal 3d4 damage. On a miss, deal 1⁄2 damage. Creatures that start their turn Prone in the area are automatically hit.
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!Upcharge
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|'''Upcharge:''' +1d4 damage per +3 SP against creatures starting their turn in the acid pool.
|}
[[Primal Spells|[Back to Primal Spells]]]<br>