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''[[Arcane]] Spell, Altering, Metamagic'' | __NOAUTOLINKS__ | ||
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'''APC:''' Special | |+ | ||
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'''SPC:''' 12 | == <big>'''Delay Spell'''</big> == | ||
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'''Range:''' Self | |''[[Arcane]] Spell, Altering, Metamagic'' | ||
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'''Requires:''' Gesture | |'''APC:''' Special | ||
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'''Duration:''' | |'''SPC:''' 12 | ||
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|'''Range:''' Self | |||
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|'''Requires:''' Gesture | |||
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|'''Duration:''' 10 minutes | |||
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!Spell Description | |||
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|By casting this spell, you cause the next spell you cast to delay activation until conditions are met – lingering as a spell mote of energy floating in the air. The mote can be gently moved and stored, occupying the same space as you, but taking damage while you have a mote has a chance to release the spell. When you take damage, make an END check against a DC of 1⁄2 the amount of damage taken. | |||
On a failure, you lose focus, and every mote you have stored immediately goes off centered on the space you are occupying. Otherwise, the mote triggers upon a specified condition. This condition might be a period of time, password, or distance from you or another creature. You can maintain one mote for every 5 Arcane Power you have. | |||
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[[Arcane Spells|[back to Arcane Spells]]] | [[Arcane Spells|[back to Arcane Spells]]] | ||