Amelia Grace: Difference between revisions

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Changed Amelia's description stating she's a Halfling to Human
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=== Amelia Grace ===
=== Amelia Grace ===
Amelia Grace is a contentious, larger-than-life figure in the political landscape of Kendaria. She is the self-styled Queen of the Old Forest, ruling much as a fae might: laughter and kindness are her choice tools. She is adored by those who call her their queen, despite her overall inexperience: she is a [[halfling]] child who is only eight years of age.
Amelia Grace is a contentious, larger-than-life figure in the political landscape of Kendaria. She is the self-styled Queen of the Old Forest, ruling much as a fae might: laughter and kindness are her choice tools. She is adored by those who call her their queen, despite her overall inexperience: she is a human child who is only eight years of age.


Her simple, direct viewpoint has, thus far, led Amelia to rule with startling efficacy. The adult advisors that she has appointed to her court take her proclamations and turn them into unnuanced yet effective legislation.
Her simple, direct viewpoint has, thus far, led Amelia to rule with startling efficacy. The adult advisors that she has appointed to her court take her proclamations and turn them into unnuanced yet effective legislation.
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Amelia Grace treats any adventurers that come through her land with enthusiastic support, as they remind her of the stories that her parents once told her. She understands heroes as the forefront troops in an ever persisting fight between good and evil.
Amelia Grace treats any adventurers that come through her land with enthusiastic support, as they remind her of the stories that her parents once told her. She understands heroes as the forefront troops in an ever persisting fight between good and evil.


A clever mercenary group has used her opinion of adventurers to win her good graces. Known as the Merry Foresters, this band of mercenaries serves at Amelia’s bidding. In return, she is completely enraptured with the gang’s leader, an eloquent [[trollkin]] named Tusken Sparrow, whom she sees as a genteel hero reminiscent of the brave knights from fairy tales. Her complete support enables the Merry Foresters to engage in thuggish shakedowns and other skullduggery as Amelia turns a completely [[blind]] eye to anything unsavory that they do.
A clever mercenary group has used her opinion of adventurers to win her good graces. Known as the Merry Foresters, this band of mercenaries serves at Amelia’s bidding. In return, she is completely enraptured with the gang’s leader, an eloquent [[trollkin]] named [[Tusken Sparrow]], whom she sees as a genteel hero reminiscent of the brave knights from fairy tales. Her complete support enables the Merry Foresters to engage in thuggish shakedowns and other skullduggery as Amelia turns a completely [[blind]] eye to anything unsavory that they do.


Tusken Sparrow behaves in completely obsequious fashion around Amelia, an act that she completely buys. Her advisors clearly see that Tusken is manipulating her and is more in charge of the region than she is. They dare not accuse him lest they meet Amelia’s wrath: a wrath that is backed by Tusken’s steel.
Tusken Sparrow behaves in completely obsequious fashion around Amelia, an act that she completely buys. Her advisors clearly see that Tusken is manipulating her and is more in charge of the region than she is. They dare not accuse him lest they meet Amelia’s wrath: a wrath that is backed by Tusken’s steel.
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Astaria is willing to make Amelia the legally legitimate High Duchess of the Old Forest, in charge of all dukes, duchesses, barons, and baronesses within the region, but subordinate to Queen Astaria herself. When presented with this offer, Amelia is offended because it would mean removing “Queen” from her name. In practice, Amelia has no problem with the position’s authority. It allows her to rule the Old Forest as she already is, and she simply must pay deference to the Queen of Kendaria when necessary. However, she is only willing to accept this offer if the word “Queen” is worked into Amelia’s official title, which Astaria is currently unwilling to do.
Astaria is willing to make Amelia the legally legitimate High Duchess of the Old Forest, in charge of all dukes, duchesses, barons, and baronesses within the region, but subordinate to Queen Astaria herself. When presented with this offer, Amelia is offended because it would mean removing “Queen” from her name. In practice, Amelia has no problem with the position’s authority. It allows her to rule the Old Forest as she already is, and she simply must pay deference to the Queen of Kendaria when necessary. However, she is only willing to accept this offer if the word “Queen” is worked into Amelia’s official title, which Astaria is currently unwilling to do.
{| class="creature"
|+
! colspan="6" |Amelia Grace
|-
| colspan="6" |''Monster Level: 3''
|-
| colspan="6" |''Small. Humanoid ([[Human]])''
|-
!'''STR'''
!DEX
!END
!AWR
!INT
!CHA
|-
!-1
!1
!0
!3
!0
!4
|-
|
!Ref: 12
!Fort: 10
!Ant: 13
!Log: 10
!Will: 14
|-
| colspan="6" |
|-
| colspan="3" |
| colspan="3" |
|-
| colspan="3" |'''[[Armor]] Rating''' 11 (leather armor)
| colspan="3" |
|-
| colspan="3" |'''Hit Points''' 30
| colspan="3" |
|-
| colspan="3" |'''Speed''' 25 ft
| colspan="3" |
|-
| colspan="6" |'''[[Skills]]''' (DEX) Sneaking +4; (AWR) Animal Handling +6, Eavesdropping +8, Intuiting +2, History +2; (CHA) [[Empathy]] +12, Leadership +14, Persuading +6
|-
! colspan="6" |Features
|-
| colspan="6" |'''Inspiring.''' Amelia’s allies within a 15 ft radius of her are Rallied.
'''Summon Benklis (1/Recoup).''' If Amelia has no Benklis in her presence, she can summon 3 (1d6) Benklis to unoccupied spaces within 60 ft of her. This takes 30 seconds.
|-
! colspan="6" |[[Actions]]
|-
| colspan="6" |''Amelia can take '''TWO'''  of the following actions, or take the same action '''twice.'''''
|-
| colspan="6" |'''Move.''' Amelia can move up to her speed.
'''Shortsword.''' ''Reach 5 ft One-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6 + 1) sharp.
'''Recurve Bow.''' ''Ranged (200 ft) Two-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6 + 1) sharp.
|-
! colspan="6" |
|-
| colspan="6" |'''''OR''''' ''Amelia can take '''ONE''' of the following actions...''
|-
| colspan="6" |'''Move.''' Amelia can move up to her speed.
'''Shortsword.''' Amelia can make a shortsword attack.
'''Recurve Bow.''' Amelia can make a recurve bow attack.
|-
| colspan="6" |''...AND take the following action.''
|-
| colspan="6" |'''Leadership.''' Two of Amelia’s allies that are Rallied may make melee attacks against the same hostile creature.
|-
! colspan="6" |Reactions
|-
| colspan="6" |'''Tactical Retreat (1/Round).''' When a hostile creature moves within 5 ft of Amelia, she may immediately move up to her speed.
|-
|}