Underbridge Initiate: Difference between revisions
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| colspan="6" |''Medium. Humanoid'' | | colspan="6" |''Medium. Humanoid'' | ||
|- | |- | ||
! | !STR | ||
!DEX | !DEX | ||
!END | !END | ||
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| colspan="3" |'''Senses''' Low Light Vision 30ft | | colspan="3" |'''Senses''' Low Light Vision 30ft | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft | ||
| colspan="3" |'''Traits''' Iron Will | | colspan="3" |'''Traits''' Iron Will | ||
|- | |- | ||
| Line 48: | Line 48: | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |'''Clever Stab.''' The Initiate can target AR or ANT with its Knife. | | colspan="6" |'''Clever Stab.''' The Underbridge Initiate can target AR or ANT with its Knife. | ||
'''Summoning Circle.''' When this Initiate and at least 4 other creatures with this feature spend 10 minutes enacting a ritual within | '''Summoning Circle.''' When this Underbridge Initiate and at least 4 other creatures with this feature spend 10 minutes enacting a ritual within 15 ft of one another, they can summon a creature of Monster Level 5 or lower that has the Occult or Primal Tag. No Underbridge Initiate can participate in such a summoning more than once per week, and Underbridge Initiates cannot participate in a summoning circle without at least one Cultist. Conducting this ritual also requires at least 5 gallons of fresh blood (for occult) or 100 sc worth of silver dust (for primal) and may require more gruesome sacrifices depending on the nature of the creature being summoned. | ||
|- | |- | ||
! colspan="6" |Actions | ! colspan="6" |Actions | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The Initiate can MOVE and take ONE of the following actions'''.''''' ==== | ==== ''The Underbridge Initiate can MOVE and take ONE of the following actions'''.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The Initiate can move up to its speed. | | colspan="6" |'''Move.''' The Underbridge Initiate can move up to its speed. | ||
|- | |- | ||
| colspan="6" |'''Knife.''' ''Thrown 20ft One-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d4+1) sharp. | | colspan="6" |'''Knife.''' ''Thrown 20ft One-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d4+1) sharp. | ||
|- | |- | ||
| colspan="6" |'''Shank.''' The Initiate assumes a stance that allows it to Exploit before the start of its next turn if provoked. | | colspan="6" |'''Shank.''' The Underbridge Initiate assumes a stance that allows it to Exploit before the start of its next turn if provoked. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |'''Exploit (1/Round).''' If the Initiate used its Shank ability on its last turn, it can Exploit. | | colspan="6" |'''Exploit (1/Round).''' If the Underbridge Initiate used its Shank ability on its last turn, it can Exploit. | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 02:51, 20 September 2024
Underbridge Initiate | |||||
|---|---|---|---|---|---|
| Monster Level: 1 | |||||
| Medium. Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 0 | 1 | 1 | 1 | 0 | 2 |
| Ref: 12 | Fort: 11 | Ant: 11 | Log: 10 | Will: 12 | |
| Armor Rating 11 (leather armor) | Resist Necrotic 2 | ||||
| Hit Points 13 | Senses Low Light Vision 30ft | ||||
| Speed 30 ft | Traits Iron Will | ||||
| Skills (INT) Religion +2; (CHA) Intimidating +2, Persuading +2 | |||||
| Features | |||||
| Clever Stab. The Underbridge Initiate can target AR or ANT with its Knife.
Summoning Circle. When this Underbridge Initiate and at least 4 other creatures with this feature spend 10 minutes enacting a ritual within 15 ft of one another, they can summon a creature of Monster Level 5 or lower that has the Occult or Primal Tag. No Underbridge Initiate can participate in such a summoning more than once per week, and Underbridge Initiates cannot participate in a summoning circle without at least one Cultist. Conducting this ritual also requires at least 5 gallons of fresh blood (for occult) or 100 sc worth of silver dust (for primal) and may require more gruesome sacrifices depending on the nature of the creature being summoned. | |||||
| Actions | |||||
The Underbridge Initiate can MOVE and take ONE of the following actions. | |||||
| Move. The Underbridge Initiate can move up to its speed. | |||||
| Knife. Thrown 20ft One-Handed Weapon. +1 vs AR. Hit: 4 (1d4+1) sharp. | |||||
| Shank. The Underbridge Initiate assumes a stance that allows it to Exploit before the start of its next turn if provoked. | |||||
| Reactions | |||||
| Exploit (1/Round). If the Underbridge Initiate used its Shank ability on its last turn, it can Exploit. | |||||