Bloodoak Host: Difference between revisions

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Uniquely vampiric plants with a hungering cunning, bloodoaks form through dark rituals when plant matter absorbs animal blood. The rituals that create these horrors are relatively easy to learn and implement, so cultists and unscrupulous mages often use bloodoaks as bodyguards and sentinels.
Uniquely vampiric plants with a hungering cunning, [[bloodoaks]] form through dark rituals when plant matter absorbs animal blood. The rituals that create these horrors are relatively easy to learn and implement, so cultists and unscrupulous mages often use bloodoaks as bodyguards and sentinels.


=== '''Bloodoak Host''' ===
=== '''Bloodoak Host''' ===
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| colspan="3" |'''[[Armor]] Rating''' 11  
| colspan="3" |'''[[Armor]] Rating''' 11  
| colspan="3" |'''Resist''' [[Primal]] 1, Occult 1
| colspan="3" |'''Immune'''  Psychic '''Resist''' [[Primal]] 1, Occult 1
|-
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| colspan="3" |'''Hit Points''' 30
| colspan="3" |'''Hit Points''' 30
| colspan="3" |'''Vulnerable''' [[Divine]] 2, Radiant 2, Fire 2
| colspan="3" |'''Vulnerable''' [[Divine]] 2, Radiant 2, Fire 2
|-
|-
| colspan="3" |'''Speed''' 20ft
| colspan="3" |'''Speed''' 20 ft
| colspan="3" |'''Senses''' Blindsight 30ft
| colspan="3" |'''Senses''' Blindsight 30 ft
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! colspan="6" |Features
! colspan="6" |Features
|-
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| colspan="6" |'''Shambling Dead.''' When the Host is reduced to 0 HP and is not reduced to 0 HP by a critical hit, or [[damage]] to which it is vulnerable, roll 1d20. On a roll of 12 or lower, the Bloodoak falls Prone and regains 1 HP.
| colspan="6" |'''Shambling Dead.''' When the Bloodoak Host is reduced to 0 HP it must make a DC 14 END check. On a success, it returns to 1 HP. This does not work if the Bloodoak Host was damaged by a critical hit or with [[damage]] it is vulnerable to.


'''Fertilizer.''' When the Bloodoak reaches 0 HP and fails its Shambling Dead roll, it sprouts an area of thick growths. The area within a 5ft radius of the Bloodoak becomes difficult terrain.
'''Fertilizer.''' When the Bloodoak Host reaches 0 HP and fails its Shambling Dead roll, it sprouts an area of thick growths. The area within a 5 ft radius of the Bloodoak Host becomes difficult terrain.
|-
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The Bloodoak can take TWO of the following actions, or take the same action '''twice.''''' ====
==== ''The Bloodoak Host can take TWO of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Move.''' The Host can move up to its speed.
| colspan="6" |'''Move.''' The Bloodoak Host can move up to its speed.
'''Swing.''' ''Reach 5ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) blunt.
'''Swing.''' ''Reach 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) blunt.
|-
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the Bloodoak can take the following action'''.''''' ====
==== '''''OR''' the Bloodoak Host can take the following action'''.''''' ====
|-
|-
| colspan="6" |'''Grasping Vines.''' ''Reach 15ft Natural Weapon.'' +3 vs REF. '''Hit:''' 6 (1d6+3) sharp and the target is pulled 10ft towards the Host.
| colspan="6" |'''Grasping Vines.''' ''Reach 15 ft Natural Weapon.'' +3 vs REF. '''Hit:''' 6 (1d6+3) sharp and the target is pulled 10 ft towards the Bloodoak Host.
|}
|}
=== Features ===
'''Shambling Dead.''' When the Host is reduced to 0 HP and is not reduced to 0 HP by a critical hit, or damage to which it is vulnerable, roll 1d20. On a roll of 12 or lower, the Bloodoak falls Prone and regains 1 HP.
'''Fertilizer.''' When the Bloodoak reaches 0 HP and fails its Shambling Dead roll, it sprouts an area of thick growths. The area within a 5ft radius of the Bloodoak becomes difficult terrain.
=== Actions ===
''The Bloodoak can take '''TWO''' of the following actions, or take the same action '''twice.'''''
'''Move.''' The Host can move up to its speed.
'''Swing.''' ''Reach 5ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) blunt.
'''''OR''' the Bloodoak can take the following action.''
'''Grasping Vines.''' ''Reach 15ft Natural Weapon.'' +3 vs REF. '''Hit:''' 6 (1d6+3) sharp and the target is pulled 10ft towards the Host.