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	<id>https://srd.mythcraftrpg.com/index.php?action=history&amp;feed=atom&amp;title=Honor_Guard_Zealot</id>
	<title>Honor Guard Zealot - Revision history</title>
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	<updated>2026-07-26T11:10:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://srd.mythcraftrpg.com/index.php?title=Honor_Guard_Zealot&amp;diff=10784&amp;oldid=prev</id>
		<title>Nathan Heard at 20:44, 12 September 2024</title>
		<link rel="alternate" type="text/html" href="https://srd.mythcraftrpg.com/index.php?title=Honor_Guard_Zealot&amp;diff=10784&amp;oldid=prev"/>
		<updated>2024-09-12T20:44:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:44, 12 September 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Body Shield&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Body Shield&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|When you end your turn within 5ft of your Ward and have a shield equipped, you may lose all benefits of the shield until the start of your next turn to give the benefits to your Ward.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|When you end your turn within 5ft of your Ward and have a shield equipped, you may lose all benefits of the shield until the start of your next turn to give the benefits to your Ward.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|''Zealot, Honor Guard''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|'''Body Shield II'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Shield Bearer&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|When you end your turn within  5ft of your Ward, gain Shield HP equal to your END.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|''Zealot, Honor Guard''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|''Zealot, Honor Guard''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nathan Heard</name></author>
	</entry>
	<entry>
		<id>https://srd.mythcraftrpg.com/index.php?title=Honor_Guard_Zealot&amp;diff=3914&amp;oldid=prev</id>
		<title>Nathan Heard: Created page with &quot;[back to Supereon One]  == '''Honor Guard Track''' == {| class=&quot;wikitable&quot; !Talent !PreReq !Description !Tags |- |'''Warden''' |Zealot Entry |When you roll Initiative, choose one creature within 120ft of you to be your Ward. While you are within 5ft of your Ward and your Ward takes damage, you may spend 1 reactive AP to take all of that damage. |''Zealot, Honor Guard'' |- |'''Taunting Aura''' |Warden |You may choose this as an Aura.  Hostile creatures...&quot;</title>
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		<updated>2024-01-24T03:38:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/Ancerra_Before&quot; title=&quot;Ancerra Before&quot;&gt;[back to Supereon One&lt;/a&gt;]  == &amp;#039;&amp;#039;&amp;#039;Honor Guard Track&amp;#039;&amp;#039;&amp;#039; == {| class=&amp;quot;wikitable&amp;quot; !Talent !PreReq !Description !Tags |- |&amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039; |Zealot Entry |When you roll Initiative, choose one creature within 120ft of you to be your Ward. While you are within 5ft of your Ward and your Ward takes damage, you may spend 1 reactive AP to take all of that damage. |&amp;#039;&amp;#039;Zealot, Honor Guard&amp;#039;&amp;#039; |- |&amp;#039;&amp;#039;&amp;#039;Taunting Aura&amp;#039;&amp;#039;&amp;#039; |Warden |You may choose this as an Aura.  Hostile creatures...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Ancerra Before|[back to Supereon One]]]&lt;br /&gt;
&lt;br /&gt;
== '''Honor Guard Track''' ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Talent&lt;br /&gt;
!PreReq&lt;br /&gt;
!Description&lt;br /&gt;
!Tags&lt;br /&gt;
|-&lt;br /&gt;
|'''Warden'''&lt;br /&gt;
|[[Zealot]] Entry&lt;br /&gt;
|When you roll [[Initiative]], choose one creature within 120ft of you to be your Ward. While you are within 5ft of your Ward and your Ward takes [[damage]], you may spend 1 reactive AP to take all of that damage.&lt;br /&gt;
|''Zealot, Honor [[Guard]]''&lt;br /&gt;
|-&lt;br /&gt;
|'''Taunting Aura'''&lt;br /&gt;
|Warden&lt;br /&gt;
|You may choose this as an Aura.&lt;br /&gt;
&lt;br /&gt;
Hostile creatures within your Aura are Taunted by you.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Body [[Shield]]'''&lt;br /&gt;
|Warden&lt;br /&gt;
|When you end your turn within 5ft of your Ward, gain Shield HP equal to 1/2 your END.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Shield Bearer'''&lt;br /&gt;
|Body Shield&lt;br /&gt;
|When you end your turn within 5ft of your Ward and have a shield equipped, you may lose all benefits of the shield until the start of your next turn to give the benefits to your Ward.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Warden II'''&lt;br /&gt;
|Shield Bearer&lt;br /&gt;
|Gain +4 Skill Points in Athleticism, Stamina, Observation, and/or Survival talents.&lt;br /&gt;
&lt;br /&gt;
When you take damage on behalf of your ward, you choose how much of the damage to take.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Guardian's Blade'''&lt;br /&gt;
|Body Shield II or Warden II&lt;br /&gt;
|You may Exploit. When a creature moves within 5ft of your Ward, you may make a reactive attack against them, provided you can reach them and have enough reactive AP to do so.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Retribution'''&lt;br /&gt;
|Guardian’s Blade&lt;br /&gt;
|Reactive attacks against creatures within 15ft of your Ward cost 1 fewer AP (min 1).&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Body Shield III'''&lt;br /&gt;
|Retribution, Body Shield II&lt;br /&gt;
|When you end your turn within 5ft of your Ward, gain Shield HP equal to 2x your END.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Warden III'''&lt;br /&gt;
|Retribution, Warden II&lt;br /&gt;
|Gain +4 Skill Points in Athleticism, Stamina, Observation, and/or Survival talents.&lt;br /&gt;
&lt;br /&gt;
Taking damage on behalf of your ward costs 0 Reactive AP.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Guardian's Challenge'''&lt;br /&gt;
|Body Shield III or Warden III&lt;br /&gt;
|You may make a CHA attack vs the WILL of a creature within 15ft of your Ward. If you hit, the creature moves 10ft directly towards you and is Engaged by you until the end of your next turn. (2/Recoup)&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Fanatic'''&lt;br /&gt;
|Guardian’s Challenge&lt;br /&gt;
|You may spend 1 AP to become Charmed by your Ward for 1 minute (1/2 END /Rest). You cannot be Charmed by another source while this persists.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Body Shield IV'''&lt;br /&gt;
|Fanatic, Body Shield III&lt;br /&gt;
|When you end your turn within 5ft of your Ward, gain Shield HP equal your character level.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Warden IV'''&lt;br /&gt;
|Fanatic, Warden III&lt;br /&gt;
|Gain +4 Skill Points in Athleticism, Stamina, Observation, and/or Survival talents.&lt;br /&gt;
&lt;br /&gt;
You may spend 3 AP to choose a new creature to be your Ward.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Swift Retribution'''&lt;br /&gt;
|Body Shield IV or Warden IV&lt;br /&gt;
|When a creature damages your Ward, you may spend 1 Reactive AP to move up to your speed and make a weapon attack against that creature. If you hit, the creature is also Stunned until the end of its next turn. (2/Rest)&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Payback'''&lt;br /&gt;
|Swift Retribution&lt;br /&gt;
|When a creature damages your Ward, you become Focused against that creature until the end of your next turn.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Payback II'''&lt;br /&gt;
|Payback&lt;br /&gt;
|When a creature damages your Ward, your crit range increases by 1 against that creature until the end of your next turn (max 16-20).&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Fanatic II'''&lt;br /&gt;
|Payback&lt;br /&gt;
|Fanatic causes you to become Enthralled.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Guardian's Challenge II'''&lt;br /&gt;
|Payback&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;+4 Skill Points in Athleticism, Stamina, Observation, and/or Survival.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Becomes END/Recoup.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Stalwart Defender'''&lt;br /&gt;
|Payback, Honor Guard 13&lt;br /&gt;
|''Repeatable (max 5x)''&lt;br /&gt;
&lt;br /&gt;
While within 5ft of your Ward, you have Resist 2 against Broken, Frightened, Phobic, and Shaken.&lt;br /&gt;
|''Zealot, Honor Guard''&lt;br /&gt;
|-&lt;br /&gt;
|'''Living Battlement'''&lt;br /&gt;
|Stalwart Defender&lt;br /&gt;
|When you are Bloodied and you gain Shield HP, treat it as regular HP instead.&lt;br /&gt;
&lt;br /&gt;
'''''Level 30:''''' Whenever you gain Shield HP, gain an additional 15 Shield HP.&lt;br /&gt;
|''Zealot, Honor Guard, Capstone''&lt;br /&gt;
|-&lt;br /&gt;
|'''Glorious Retributor'''&lt;br /&gt;
|Stalwart Defender&lt;br /&gt;
|Whenever your Ward takes damage or you take damage on your Ward's behalf, you may make a reactive Melee attack against the creature that made this attack. These attacks cost 1 fewer AP (min 1).&lt;br /&gt;
&lt;br /&gt;
'''''Level 30:''''' When you end your turn, gain 2 reactive AP, you lose these AP at the start of your next turn.&lt;br /&gt;
|''Zealot, Honor Guard, Capstone''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nathan Heard</name></author>
	</entry>
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